- Article published at:
- Article author: SUPPORTTCGCORNER
- Article tag: hero
- Article comments count: 0
[RespectYGO] Forge Your Way to Victory with “Metalmorph”! | Archetype Starter Guide
Welcome duelists to another archetype starter guide! This time, we’ll discuss the newest archetype in RAGE OF THE ABYSS called Metalmorph, which is ready to “steel” the spotlight as it is released in Asian English!
This cool new archetype promises to shake up duels with its strong strategies and shiny, metallic monsters. Imagine a duel where metal and magic combine, creating powerful cards and clever plays that even the most experienced duelists will find exciting.
As we explore the mechanics and potential of Metalmorph, get ready to be amazed by the blend of tech and fantasy that makes this archetype truly special. Time to gear up and duel your way to victory!
Here’s a quick guide to get you started with building your own Metalmorph deck:
- Introducing the “Metalmorph” cards!
- Sample Decklist
- Summary
- Introducing the “Metalmorph” cards!
If you’re diving into the Rage of the Abyss booster pack, you’re in for a treat with the Metalmorph archetype. Inspired by the classic trap card Metalmorph, this new addition to the Yu-Gi-Oh! Universe is all about transforming your monsters into powerful, metallic monsters. Let’s take a closer look at what makes this archetype so exciting.
Metal Illusionist
Metal Illusionist is your go-to starter that can help you set 1 Metalmorph trap card from your deck to your field and can even net you one free draw when a Max Metalmorph is in your graveyard when this effect activates, generating your card advantage. It can manipulate its levels and monster type, making it perfect for transforming into your Machine monster upgrades.
Ratio: Run 3 copies.
Red-Eyes Black Fullmetal Dragon
This classic Red-Eyes Black Metal dragon is upgraded with powerful effects! It can help you set any 1 Metalmorph trap card from your deck by revealing and shuffling itself back to your deck. On the field, it can negate any card or effect and even deal effect damage to your opponent!
Ratio: Run one to two copies.
Metalzoa X
The newest machine upgrade of Zoa. Like Red-Eyes Black Fullmetal Dragon, it can replace itself from your hand and set 1 Metalmorph trap from your deck instead. Up to twice per turn, it can destroy one face-up monster your opponent controls when they activate any monster effect or spell card/effect, which is excellent for providing field control.
Ratio: Run one to two copies.
Zoa the Fiendish Beast
This is the retrained version of the classic monster Zoa. This is another way to fetch your Metalmorph trap cards, which could act as a tribute fodder when you summon it in your field.
Ratio: Run one to three copies.
Incoming Machine!
Incoming Machine is the main searcher that can help you access monsters that mention Max Metalmorph or 1 Metalmorph trap card from your deck or graveyard to your hand. It also has a bonus graveyard effect that can force one defense position monster your opponent controls to attack position.
Ratio: Run three copies.
Max Metalmorph
The newest upgrade of Metalmorph and Rare Metalmorph. This trap card can help bring out Red-Eyes Black Fullmetal Dragon and Metalzoa X so long as you have the proper tribute materials. It provides ATK/DEF boost and immunity to destruction via Spell or monster effects and targeting effects of the mentioned card types.
Ratio: Run one to three copies.
Time Engine
Time Engine is an additional target, always treated as a Metalmorph card. Its situational effect relies on your opponent’s move, making it tricky to resolve. It’s still a neat card that can bring a surprise attack when the conditions are met.
Ratio: Run 0 to 1 copy.
SUPREME DARKNESS
Supreme Darkness releases two new cards for the theme, potentially boosting the deck’s strategy.
Metal Flame Swordsman
Level 6 FIRE Machine Special Summon Effect Monster
ATK 2500
DEF 1600
Cannot be Normal Summoned/Set. Must first be Special Summoned with “Max Metalmorph” activated by Tributing a Level 5 or higher Warrior monster. You can only use the (1)st effect of this card’s name once per turn.
(1) You can reveal this card in your hand; add 1 card that mentions “Max Metalmorph” from your Deck to your hand, except “Metal Flame Swordsman”, and if you do, shuffle this card into the Deck.
(2) Each time your opponent activates a card or effect, this card gains 300 ATK; if it does, it inflicts 500 damage to them.
======
The newest Metalmorph support is here, and you can finally search all the Max Metalmorph-related cards like Metal Illusionist, Incoming Machine, and many more! While on the field, it deals 500 damage for every card or effect your opponent does, making it devastating mid to late game.
Ratio: Run three copies (Post SUDA)
Flame Metalmorph
Normal Trap Card
You can only activate 1 card with this card’s name per turn.
(1) Tribute 1 face-up monster that mentions “Max Metalmorph”; Special Summon 1 monster from your Deck that cannot be Normal Summoned/Set and mentions “Max Metalmorph,” ignoring its Summoning conditions, then you can equip this card to it as an Equip Card with this effect.
- If the equipped monster would be destroyed by battle or card effect, you can send this card to the GY instead.
====
An excellent new Metalmorph card that is easier to use thanks to ignoring the summoning conditions of the monster that mentions Max Metalmorph so long as you tribute a monster that mentions that trap card. Pre-SUDA (Supreme Darkness), you would be stuck with only one Max Metalmorph, and you would have to choose between Metalzoa X and Red-Eyes Black Fullmetal Dragon. You can potentially set Max Metalmorph and this trap card with your theme monsters.
Ratio: Run three copies. (I feel this is stronger than the original Max Metalmorph and is easier to resolve.)
- Decklists
Below is a sample Max Metalmorph deck from the OCG that you can use as a reference point.
Details: This is a Fiendsmith Metalmorph deck. The Fiendsmith engine provides the necessary materials for Metalzoa X. With Red-Eyes Black Fullmetal Dragon, you are guaranteed an omni-negate that can protect you from your opponent’s plays.
- Summary
The Metalmorph archetype brings a fresh layer of strategy to your duels. Whether you’re a casual player or a competitive duelist, these cards offer new ways to outsmart your opponents. Boosting your monsters’ stats and shielding them from harm can turn the tide of any duel, making Metalmorph cards a must-have in your deck.
Are you thinking about building a deck around the Metalmorph archetype from RAGE OF THE ABYSS? We’d love to hear your thoughts below!
This has been ArcKnight of RespectYGO. Happy Dueling!
Image Source: Yu-Gi-Oh! Asia Facebook Page/OCG Official X
Comments 2
Just what I needed for a starter guide. Pretty sure I have a damaged copy of the OG Metalmorph from my childhood. Will be testing out a Lair of Darkness build with these new Metal cards.
Just what I needed for a starter guide. Pretty sure I have a damaged copy of the OG Metalmorph from my childhood. Will be testing out a Lair of Darkness build with these new Metal cards.