[RespectYGO] Why Choosing “Yummy” is the Sweetest Competitive Call This Asian English Format

Artikel veröffentlicht unter: 25. Aug 2025 Autor des Artikels: SUPPORTTCGCORNER Artikel-Tag: RespectYGO
[RespectYGO] Why Choosing “Yummy” is the Sweetest Competitive Call This Asian English Format
Alle Nachricht Kommentare zum Artikel zählen: 0

Why Choosing “Yummy” is the Sweetest Competitive Call This Asian English Format

Sweet, small, and deceptively savage — the Yummy archetype has arrived to prove that cute can absolutely crush. With lightning-fast swarms, cheeky disruption, and combo lines that snowball out of nowhere, this deck hits like a sugar rush your opponent can’t shake. Ready to turn a candy-coated theme into a meta-level win machine?


Introduction

Fresh from Deck Build Pack: Justice Hunters (Asian English), Yummy is a Light Beast strategy that thrives on Level 1 swarming, Link-1 climbing, and Level 2 Synchro plays that flip the tempo in an instant. Don’t let the artwork fool you — this deck is a legit contender in the current format, capable of overwhelming boards before your opponent can breathe.

If you’re the kind of duelist who lives for:

  • Flexible combo routes that adapt mid-game

  • OTK potential that punishes a single misplay

  • Resource loops that keep your pressure maxed for turns on end

…then Yummy isn’t just a deck choice — it’s your next competitive weapon.

 

Archetype Card Highlights

Let’s discuss the new “Yummy” cards:

Cupsy Yummy

DBJH-AE016 Cupsy?Yummy (SR)

An extender and the best in-archetype starter. It searches the entire archetype when summoned which is crucial in your combo lines. Run 3 copies.

Cooky Yummy

DBJH-AE017 Cooky?Yummy (SR)

Another extender and card removal. It also helps in potentially lowering your opponent monster’s ATK. Run 2-3 copies.


Lollipo Yummy

DBJH-AE018 Lollipo?Yummy (SR)

Yet another extender and a way for you to manipulate the opponent’s graveyard resources. Run 1-3 copies depending if it’s post DBJH or post DOOD format.


Yummy Snatchy

DBJH-AE022 Yummy?Snatchy (UR)

The lone link 1 monster of Yummy that searches your powerful Yummy field spells. This link 1 help facilitates your Synchro summons on yours or opponent’s turn. Run 3 copies.


Cupsy Yummy Way

DBJH-AE019 Cupsy?Yummy Way (N)

All Yummy synchro can treat a Link 1 monster as a level 1 tuner to facilitate their synchro summon. This Synchro monster helps dig your Yummy monsters from your deck as well as revive up to two Yummy monsters from your GY as a reaction to any of your opponent’s card or effects! Run 1-2 copies as it basically recycles itself back to your Extra Deck.

 

Lollipo Yummy Way

DBJH-AE021 Lollipo?Yummy Way (N)

Like Cupsy Yummy way, it also has the same summoning perk and a way to revive Yummy monsters. When synchro summoned, it lets you special summon two Yummy monsters from your GY to allow you to extend your plays to bring our powerful generic synchro such as Herald of Arc Light and Martial Metal Marcher. Run 1 copy.


Cooky Yummy Way

DBJH-AE020 Cooky?Yummy Way (N)

It’s the main defensive synchro play of Yummy. Run 1-2 copies.

 

Yummyusment Mignon

DBJH-AE023 Yummyusment?Mignon (P-N)

This field spell helps with synchro summons as it provides another Yummy body once per turn for as long as you control a link 1 monster. It also provides a great 500 ATK boost for every LIGHT Beast monster on the field which preps you for a potential OTK. Run 1 copy.


Yummyusment Acroquey

DBJH-AE024 Yummyusment?Acroquey (P-N)

This field spell provides another way to remove an opponent’s card as well as a well as a way to bring a new Yummy monster from your Deck when a face-up monster (s) you control is remove from the field. Both field spells of Yummy can place themselve (s) in the bottom of your deck by placing 2 Yummy monsters in your GY or banishment to the bottom of your deck as well in any order. Run 1 copy.


Yummy Surprise

DBJH-AE025 Yummy?Surprise (SR)

An extender, a removal, and a recursor – all in one! This is one of your main searches for Cupsy Yummy to provide additional interruption to your end board or a way to make a comeback in case your end board fails. Run 1-3 copies.


 

Yummy Redemption

DBJH-AE026 Yummy?Redemption (N)

The lone trap card of the theme. This provides another way to interrupt by switching your Yummy monster with one of your opponent’s monster on the field. However, Yummy Surprise already covers the interruption part while doubling as an extender though this might still be a good tech choice. Run 0-1 copy.


 

Honorable “Yummy” cards

Below are some of the cards that you might want to include to power-up your Yummy deck:

Obedience Schooled – Special Summons 3 of your Yummy monsters from your Deck at cost of being locked to Beast monsters.

Piri Reis Map – A generic searcher for Cupsy Yummy by paying half of your LP.

Herald of Arc Light – A generic level 4 synchro that negates any card or effects and provide a floodgate banishing for hand or deck.

Martial Metal Marcher – One of your gateway to bring out Herald of Arc Light or higher level synchro monsters.

🍭 View all Asian English single cards here.

 

Sample Decklist

Here’s a sample Yummy decklist for Asian English.



 

What’s Next for “Yummy”?

The sugar rush isn’t even close to over — DOOM OF DIMENSIONS is set to bring two brand-new Yummy cards that crank up both consistency and disruption. 

Translation? The ceiling gets higher, and the grind game gets nastier.

 

If you want to be ahead of the curve:

  • Lock in your Yummy core now — prices always spike before a confirmed boost.

  • Test flex slots early so you know your 40 before the meta adjusts.

DBJH-AE Yummy Set

You can secure Yummy right now on TCG-corner, and with the Yummy Deck Core already available, you’ll have everything you need to start cooking up wins from the very first shuffle.

This has been ArcKnight of RespectYGO. Happy Dueling 🎯








Share:

Hinterlassen Sie einen Kommentar