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TERMINAL WORLD 3: X-Saber Strikes Again! | Deck Spotlight
The OCG release of TERMINAL WORLD 3 has duelists talking, and one of the standout themes getting fresh support is none other than X-Saber. Known for its relentless beatdown and infamous Gottoms handless loop, this archetype has always thrived on stripping resources while keeping pressure on the board. With new cards now in play, fans are eager to see if the Sabers can reclaim their spot in competitive dueling.
Meet the New Cards from TERMINAL WORLD 3
The X-Saber strategy thrives on aggressive beatdown and resource denial, famously known for the Gottoms handless loop. This deck pressures opponents by stripping their hand while maintaining strong board presence.
Let’s discuss the 5 new “X-Saber” cards from TERMINAL WORLD 3!
X-Saber Perina
Card Review: X-Saber Perina is this theme’s Rescue Cat which can bring out any other 2 X-Saber monsters to the field straight from the deck upon summon by sending Perina to the GY. It is an excellent consistency boost for the deck and it also has some neat additional effects when it is used as a Synchro material for an “X-Saber” Synchro monster.
X-Saber Bruno
Card Review: As a level 3 Psychic monster, X-Saber Bruno is searchable by Emergency Teleport furthering the chance of accessing this new monster. Upon summoned, it lets you add any 1 “Saber” Spell/Trap from your Deck or GY to hand making it an instant tool box to your Saber Spell/Trap arsenal. It also allows you to synchro on your opponent’s turn!
Commander Souza, Swordmaster
Card Review: Commander Souza is back with a vengeance with his new effects! Its third effect has a reactive card destruction effect ala “Ryzeal Detonator” when your opponent activates a card and effect for as long as you tribute 1 “X-Saber” monster. He also has a protection effect for as long as you can banish 1 “Saber” card from your GY instead. This synchro can also continuously help gain card advantage by drawing a card everytime it destroys a monster by battle.
X-Saber Gottoms
Card Review: A powerful go-to level 7 Synchro that lets you add 1 “Saber” or “Gottoms” Spell/Trap from your Deck to your hand upon Synchro summon. It also has a neat Gottoms move upon inflicting battle damage by discarding 1 random card from your opponent’s hand. Lastly, it lets you defend your guard when an “X-Saber” monster is targeted by an attack by redirecting the attack to this Synchro monster by reviving X-Saber Gottoms from your GY.
Saber Combination
Card Review: The final Spell Card in TW03 is another card to help extend your X-Saber plays. The first effect ensures that your “X-Saber” monsters will dominate the battle phase by giving them ATK boost so long as you have 10 or more “X-Saber” monsters in your field, GY, and/or banishment which is interesting as the roman numeral X stands for 10.
If you summon an X-Saber monster from your Extra deck, it also allows you to special summon 1 “X-Saber” monster from your hand or deck which is helpful in swarming your field with monsters. Finally, the last effect allows you to bring a new “X-Saber” monster from your hand when your opponent declares an attack ensuring that you could survive that battle phase in tough situations.
Sample Decklist:
Here is a sample X-Saber decklist for your reference.
Closing Thoughts
TERMINAL WORLD 3 breathes new life into X-Saber, reminding duelists why this archetype was once feared for its oppressive playstyle. The new cards give the deck more ways to set up its signature pressure, and it’ll be exciting to see how players innovate with them.
🔥 TERMINAL WORLD 3 singles and boxes are now available at TCG-Corner—pick up your X-Saber upgrades and start testing today!
This has been Arcknight of RespectYGO. Happy Dueling!
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