One Piece Card Game Meta Shift: Top Decks Dominate the Scene
The One Piece Card Game has undergone a significant shift with the recent ban of the "Akainu" (赤イヌ) card, which was previously dominant in the meta. The ban has sent shockwaves throughout the competitive scene, and players are now scrambling to adapt to the new environment.
As we move into the new era, several decks have emerged as strong contenders for the top spot. One of the most formidable decks is the "Trafalgar D. Water Law" (Red Purple) deck, which utilizes the powerful "Trafalgar" (ST10-001) card. This deck excels at controlling the board early on, using its effects to remove opponent characters and set up for a strong finish.
The "Trafalgar D. Water Law" deck is particularly effective at dealing with opponents who try to play aggressively, as it can quickly remove their characters and take control of the board. Its ability to use "Don!!" cards to accelerate its own characters makes it a formidable opponent.
Another strong deck is the "Luffy" (Yellow Black) deck, which features the "Monkey D. Luffy" (ST13-014) card. This deck uses its leader effect to add 2 cards to its life total when it has no cards in its hand, making it a strong contender in the mid-game.
The "Luffy" (Yellow Black) deck also has a strong control element, allowing it to remove opponent characters and set up for a strong finish. Its ability to use its leader effect to add cards to its life total makes it a formidable opponent.
Other notable decks include the "CP0 Rob Lucci" deck, which uses the "Rob Lucci" (OP07-079) card to control the board and remove opponent characters. The "Enel" (Yellow Energy) deck, which features the "Enel" (OP05-098) card, is also a strong contender, using its leader effect to add 1 card to its life total each turn.
In conclusion, the current meta of the One Piece Card Game is highly competitive, with several decks vying for the top spot. Players will need to adapt quickly to these new developments and adjust their strategies accordingly.
Discover the Ancient Secrets of “Shining Sarcophagus”! | Archetype Starter Guide
“Descend with wrath that consumes all and obliterates our foes! Emerge from brilliance, Gandora-G the Dragon of Destruction!”
Shining Sarcophagus is a new archetype in the Legacy of Destruction Asian English Edition. Imagine an ancient tomb filled with hidden power waiting to be unleashed! This theme revolves around the card Shining Sarcophagus, a retrain of the classic Gold Sarcophagus, which offers protection and deck-searching abilities. Whether you’re a seasoned duelist or a curious beginner, Shining Sarcophagus invites you to explore its secrets and wield its unique abilities on the battlefield. Are you ready to delve into the mysteries of this ancient artifact?
Archetype Overview
Introducing the “Shining Sarcophagus” Key Cards
Additional Tech Cards
Sample Decklists
Summary
Archetype Overview
Shining Sarcophagus is a new theme introduced in Legacy of Destruction (OCG, TCG, and Asian English), which received further support from Infinite Forbidden and Valuable EX-4. The deck revolves around their key spell card, Shining Sarcophagus, with related cards that provide the deck consistency, removal, and control.
These cards are modernized versions of the ones Yugi Muto used in his Duels, but this time without Yami Yugi’s influence in the Yu-Gi-Oh! Manga and anime series. As a theme, the deck can function on its own and doesn’t require the intervention of an extra deck that much. The deck’s unique playstyle makes it a perfect choice for new or seasoned players who want to try something different!
Introducing the “Shining Sarcophagus” key cards
Gadget Trio
Gadget Trio is one of the key searchers of the theme. Upon being Normal or Special summoned, it can add 1 Shining Sarcophagus or any 1 Spell/Trap that mentions it from your Deck to your hand. It can also set 1 Stronghold, the Hidden Fortress, from your Deck when destroyed, making it a perfect match when resolving the effect of Gandora-G, the Dragon of Destruction.
Ratio: Run 3 copies.
Silent Magician Zero
Silent Magician Zero is one of the key monster defenses of the theme. It grows from “Zero” to “Hero” as it increases its level every time the opponent draws a card, which also increases its ATK. It can also negate the activation of a Spell Card or Effect while you control a Shining Sarcophagus, which also increases its level by 1 in return.
Run 1-2 copies.
Silent Swordsman Zero
Silent Swordsman Zero is your key card to protect your Shining Sarcophagus or a monster that mentions it from card effects. It also gains ATK depending on its level via the Standby Phase or when it successfully negates a targeting effect.
Ratio: Run 1-2
Moremarshmallon
An interesting take from the classic Marshmallon is that this new monster ensures your other monsters are protected from attacks, and it can surprise the opponent trying to finish you off by summoning from your hand during your opponent’s turn if you control Shining Sarcophagus. As this card cannot be destroyed by battle while controlling Shining Sarcophagus, your opponent’s only out are non-targeting effects or destruction. When destroyed by a card effect, you can special summon another copy of Moremarshmallon from your hand, Deck GY, or banishment, and inflict 1000 damage.
Ratio: Run 0-2 copies.
Gandora-G the Dragon of Destruction
Gandora-G the Dragon of Destruction is the retrain of the classic Gandora the Dragon of Destruction. This monster gets bigger for every banished card x300, and it can special summon itself for free when you control a Shining Sarcophagus. By paying half of your LP, you can destroy as many other cards on the field as possible and banish them. In addition, you can special summon 1 level 7 or lower monster that mentions Shining Sarcophagus from your deck with a bonus effect to increase the summoned monster’s level by the number of cards destroyed by this card’s effect.
One thing to note is that Shining Sarcophagus has a continuous effect that protects it from being destroyed by monster effects, so you wouldn’t worry about destroying your key card.
Ratio: Run 2-3 copies.
Dark Magician the Ebon Sorcerer
The newest addition from INFINITE FORBIDDEN (INFO). Aside from gaining the original Dark Magician name while in the monster zone, it can also summon itself for free from your hand while you control Shining Sarcophagus. When destroyed by a card effect and you control a level 5 or higher monster on the field (most likely Gandora-G the Dragon of Destruction), it can special summon itself back, and then you can set 1 Spell/Trap from your deck to your field that mentions Dark Magician.
Ratio: Run 1-2.
Archfiend’s Arrival
Archfiend’s Arrival appears to be the retrain of Summoned Skull, and it has the effect to take control of 1 monster from your opponent’s field when summoned. It also provides an attack boost on your turn for your other monsters while you control this card.
Ratio: Run 0-1
Shining Sarcophagus
The retrain of the classic Gold Sarcophagus is back with extra abilities! It protects itself from being destroyed by monster effects, making it immune to Ghost Ogre and Snow Rabbit or your own Gandora-G! During your main phase, you can add 1 card that mentions its name from the texts from your deck to your hand. It also has a bonus effect: you can send an opponent’s monster special summoned from the Graveyard at a cost of 1 Spell card from your hand when that opponent’s monster is special summoned!
Ratio: Run 3, no exceptions.
Future Silence
Future Silence lets you search for any monster that mentions Shining Sarcophagus from your deck to your hand. It is also a quick play spell, which makes it versatile as you can bypass a possible Droll & Lock Bird from the opponent when you activate this card during your draw phase.
When you use this card during the battle phase while you control Shining Sarcophagus, you can also allow both players to draw cards until both have 6 cards in their hand helping you regain enough card advantage to complete your set-up. Use it wisely, as it could be risky and give your opponent a free card advantage, too.
Ratio: Run 3 copies.
Turn Silence
Turn Silence provides a potential attack boost to your Silent monsters, and a possible monster negate when activated in response, and you control Shining Sarcophagus. It also has a bonus Graveyard effect to end the battle phase when your monster that mentions Shining Sarcophagus battles by banishing this spell card from your Graveyard, making it a nice counter against Tenpai Dragon.
Ratio: Run 2-3.
Ties that Bind
Ties that Bind helps bring up to 2 additional level 4 or lower monsters with different names that mention Shining Sarcophagus from your hand and/ or Deck, allowing you to search for the monster you need or bring out the Silent monsters for protection. It has the downside of preventing you from special summoning from your Extra Deck for the rest of the turn this card resolves, but who needs an extra deck if you….already have the friends you made along from Ties that Bind :v
Ratio: Run 1-3 copies.
Stronghold the Hidden Fortress
Stronghold the Hidden Fortress is your go-to search when Gadget Trio is destroyed. It protects you from attacks and gets bigger depending on the number of Shining Sarcophagus and monsters that mention it.
Ratio: Run 0-1.
Dark Magic Mirror Force
The retrain of the classic Mirror Force. This new trap card is searchable in the theme, and it protects you from battle or your monsters from being destroyed by battle or card effects. In return, it can destroy all attack position monsters your opponent controls and can inflict an additional 500 damage for each monster destroyed by this trap effect when you control Dark Magician.
Ratio: 0-1.
Additional Tech Cards
The play style of the Shining Sarcophagus deck is control and beatdown. It isn’t grave reliant, and Gandora-G also benefits from banishing. Below are the cards that could work with this deck:
Pot of Extravagance
Pot of Prosperity
Dimension Shifter
Dimensional Fissure
Macro Cosmos
Destined Rivals
Secrets of Dark Magic (for a possible Guardian Chimera)
Sample Deck Lists
Below are two sample deck lists constructed for Asian English format (Nov 2023) with cards until Legacy of Destruction Asian English Edition (LEDE-AE) in mind.
Shining Sarcophagus (Pure Version) – This build is focused on bringing out the Shining Sarcophagus monsters and ensuring that you are protected from battle with the help of Moremashmallon and Stronghold the Hidden Fortress. While your Silent monsters are protected, they’ll have a chance to get bigger each turn, making them a potential threat.
Horus Shining Sarcophagus – This incorporates the Horus engine, helping you dig for additional draw power or additional offense and defense with the Horus The Shining Sarcophagus aids in providing the deck an additional negate via Turn Silence or an additional rank 8 XYZ material via Gandora-G Dragon of Destruction.
Summary
The Shining Sarcophagus deck stands out for its impressive control capabilities, thanks to cards that manipulate the game state and hinder the opponent’s strategies. Despite being new to the scene, the deck remains consistent and flexible, offering a unique playstyle.
If you enjoy control-oriented strategies, this deck might be a great choice! Are you ready to uncover the ancient secrets of the Shining Sarcophagus?
This has been ArcKnight of RespectYGO. Thanks for reading until the end.
What’s the best way to pilot “Tenpai Dragon”? | Archetype Starter Guide
“Unleash your fiery wrath upon the battlefield! Let your scales shimmer like molten gold, and your claws pierce through destiny itself! With flames that span the heavens, descend upon us, “Sangen Superdragon Transcend Dragion”!!!
Welcome to the Tenpai Dragon Archetype Starter Guide, where I share the basics of the archetype and strategies on taking this deck to the next level! If you’re willing to join the fire dragon army, continue reading ‘til the end and meet our dungeon “Dragions”!
Archetype Overview
Introducing the “Tenpai Dragon” Key Cards
Sample Decklist
Sample Combos
Summary
Archetype Overview
Tenpai Dragon is a new Fire Dragon theme that debuted in Legacy of Destruction (LEDE) and will soon be available in the same set in Asian English. It received further support in Infinite Forbidden (INFO), strengthening the theme further. Its playstyle is straightforward: Reduce your opponent’s LP to 0 by overwhelming the opponent with your attacks during the battle phase via an OTK (One-Turn-Kill).
Since your goal is to OTK, this deck shines further when you pilot it as go second at the start of the game. The usual build of Tenpai Dragon is hand-trap heavy, so you are almost guaranteed to survive the following turn. Let’s learn more about the Tenpai Dragon group and the cards you’ll need to be prepared for your ultimate battle!
Introducing the “Tenpai Dragon Key Cards
All Tenpai Dragon monsters except Tenpai Dragon Genroku can synchro summon using itself and another monster during the battle phase. Note that this effect isn’t hard once per turn, so every new copy can use this strategy if you have available materials.
Tenpai Dragon Baidora
Tenpai Dragon Baidora is one of your main starters, which searches or sets any Sangen Spell/Trap card upon its summon. It has a continuous effect to prevent you from taking battle damage. It also has the effect to synchro summon on either battle phase.
Ratio: Run 2-3 copies.
Tenpai Dragon Chundra
The main tuner of the theme. Chundra, by itself, can facilitate an OTK when uninterrupted. It has an effect to special summon 1 Level 4 or lower Fire Dragon monster from your deck at the start of the damage step when any monster battles. It can also act as an extender from hand as it can special summon itself for as long as you control a FIRE Dragon monster.
Ratio: Run 3 copies. No exceptions.
Tenpai Dragon Fadora
Tenpai Dragon Fadora helps extend your plays further by reviving any 1 Level 4 or lower Fire Dragon monster from your Graveyard upon summon or when a monster battles at the start of the damage step. It also protects your Fire Dragon monsters from being destroyed by battle, ensuring that Tenpai Dragon Chundra can still ram on your opponent’s monster without worrying about being destroyed by battle. Like the rest, it can also facilitate synchro summoning in either battle phase.
Ratio: Run 1-2.
Tenpai Dragon Genroku
Tenpai Dragon Genroku is the newest Tenpai Dragon searcher, boosting the deck’s consistency even further. It is known as the Snake-Eyes Poplar of the theme as it can special summon itself as a tuner from hand when added. On the field, it can tribute itself to special summon any 1 level 4 or lower FIRE Dragon from your deck as well.
Ratio: Run 1-3.
Dora Draco
This isn’t a Tenpai Dragon, but its effect screams Tenpai. When normal summoned, it can add 1 Level 4 or lower FIRE Dragon monster from your Deck to your hand. This helps you search for any Tenpai Dragon monster, specifically Tenpai Dragon Chundra or Tenpai Dragon Genroku.
Ratio: Run 0-3. I prefer one copy and treat it as an additional Baidora; some prefer running three copies for consistency.
Sangen Risedragon Bident Dragion
The first themed Sangen synchro of Tenpai Dragon. It is very helpful in bridging to an instant level 10 Dragon synchro when combined with a level 3 monster. It is a tuner, becoming the main tuner after you utilize Chundra. Once per duel, it can also revive itself and destroy a spell/trap (non-targeting) when the third attack is declared in turn. The revival can add an extra push and body for an additional synchro summon.
Ratio: Run 2-3.
Sangen Superdragon Transcend Dragion
The boss monster of the archetype. Once this synchro monster is summoned and you start entering the battle phase, your opponent can no longer activate any card or effect, helping you gain control of the battle phase. It also forces monsters to attack if possible and change their battle position to attack mode. While in the Graveyard, it can also revive itself post the third attack declaration in a turn with a bonus effect to destroy any 1 card on the field (non-targeting). Impressive card!
Ratio: Run 1-2.
Trident Dragion
The very first Dragion and where Tenpai Dragon theme was inspired. Trident Dragion helps push for more battle damage as it can attack multiple times depending on the number of cards destroyed using its effect.
Ratio: Run 1.Spell and Trap:
Brimming Sangen Manor
It is a very powerful field spell card that has three effects. First, it protects FIRE Dragon monsters you control from activated effects. This ensures your combo lands safely before you enter the battle phase. Second, You can use its effect to search any 1 Tenpai Dragon from your Deck to your hand and discard one card. Lastly, it can double the attack of 1 Dragon Synchro monster when destroyed.
Ratio: Run 3 copies.
Sangen Kaimen
A powerful, quick-play spell card that lets you search any 1 Fire Dragon monster from your Deck or special summon 1 Fire Dragon from your hand. The best part is that you can use both effects in sequence when it is activated during the battle phase.
Ratio: Run 3.
Sangen Kaihou
The first Sangen trap from INFINITE FORBIDDEN. Its first effect immediately lets you end a main phase when your opponent controls more monsters than you do, and all the monsters you control are FIRE Dragon monsters. This forces the opponent to enter the battle phase if they still want to take advantage of the main phase 2 or proceed directly to the end phase. This card combos well with Sangenpai Superdragon Transcend Dragion as it forces their monsters to attack. Its second effect provides extra draw power and swam when three attacks have been declared.
Ratio: Run 0-1 copies.
Sample Decklist
Here is a sample deck list following the OCG April 2024 Forbidden and Limited List. This is the most recent list, on which I placed 9th-16th in the World Championship 2024 Asia Qualifier.
Sample Combos
Watch these two basic combos as your foundation in playing Tenpai Dragon.
Tenpai Dragon Chundra 1 card OTK (Empty Board)
Tenpai Dragon Chundra 1 card OTK (1 monster that can’t be destroyed by battle)
Summary
If you’re looking for a deck that is easy to pilot, budget-friendly, and can end games easily, Tenpai Dragon is your best bet. This deck has a lot of single-card combos that can land the same result: to achieve an OTK.
Since Tenpai Dragon is already a go-second-centric deck, I strongly recommend practicing against mirror matches and against decks with a strong first-turn end board, as these are Tenpai Dragon’s toughest matchups in my experience.
This has been ArcKnight of RespectYGO. Thanks for reading until the end.
Create The Perfect Harmony With “Melodious”! | Archetype Starter Guide
"Angel's song! Supreme genius! With the guidance of the baton, gather your power! Fusion Summon! Now come here to the stage! Sing the song of victory! Bloom Diva the Melodious Choir!"
The Melodious archetype in Yu-Gi-Oh! is a series of cards known for their musical and harmonic themes. It is primarily composed of LIGHT Fairy-type monsters, each with unique abilities that allow them to work together in harmony, much like an orchestra. This article will provide an overview of the Melodious cards, a sample deck list, and basic combos for players interested in conducting their own Melodious symphony.
Archetype Overview
Introducing the “Melodious” Key Cards
Sample Decklist
Sample Combo
Summary
Archetype Overview
Melodious was one of my first OCG decks back in the Arc-V era, and I like two things about its theme the most: Budget-friendly and music-related. I can recall the number of times I was able to establish the Aria-Elegy lock (where all your Melodious monsters cannot be destroyed by battle and card effects, and players cannot target them with card effects!), which was almost impossible to break back in the day.
Fast-forward: Melodious received its new support in LEGACY OF DESTRUCTION, and the initial cards are now available in Asian English in the CREATION PACK 04 booster pack. It has now received more consistency and interruption, which can be achieved with only a single card. After piloting it in ranking, I’m excited to reintroduce the theme and share what I learned.
Let’s get started!
Introducing the “Melodious” Key Cards
The melodious theme is composed of different cards, and to optimize your experience, we will only focus on the cards that see competitive play.
Aria the Melodious Diva
Aria is one of the first Melodious cards introduced in the game. In today’s meta, it is played to solidify your end board and protect your Melodious monsters from targeting effects and battle destructions. It also has a neat play against Rescue Ace, so you are safe from their targeting effects.
Ratio: Play 1 copy.
Elegy the Melodious Diva
Elegy is the “BFF” of Aria. While this card is on the field, it protects the Melodious monsters you control from being destroyed by card effects. When it is also special summoned, all fairy monsters you control gain 300 ATK. The only downside is that it’s level 5 and has a risk of bricking with it. Melodious has many ways to special summon this card, so you can still end up summoning it to the field to maximize its abilities.
Ratio: Run 0-1.
Sonata the Melodious Diva
Sonata is your best extender that can also serve as an ATK/DEF buff. The 500 boost is no joke, especially when you have multiple Sonatas. YES—The special summon isn’t hard once per turn, and you can have multiple Sonatas on your field 😊 This extra Melodious body can facilitate Fusion Summon or Link Summon.
Ratio: Run 2-3. I run three as drawing Multiples can still help me land on Bloom Harmonist the Melodious Composer.
Canon the Melodious Diva
The other Sonata, but this Melodious Diva, is hard once per turn. It is a level 4 Melodious monster that can help you bring out powerful XYZ monsters. Its second effect isn’t used much, and its primary purpose is to be an additional extender.
Ratio: Run one copy.
Soprano the Melodious Songstress
On the next wave of Melodious, Melodious Fusion monsters were introduced, and Soprano is one of the major ways to access this mechanic in the theme. By itself, it brings back a fallen Melodious monster from your Graveyard back to your hand when it is special summoned. This effect can only be used once per turn. Its second effect is a soft once-per-turn effect that allows you to Fusion summon 1 Melodious Fusion monster from your Extra Deck, using monsters you control as material, including itself. You can fusion summon repeatedly so long as you have a new copy of Soprano ready to do it, which is perfect for easily bringing out your Fusion monsters.
Ratio: Run 2 copies.
Tamtam the Melodious Diva
This is your second Main Deck monster that allows you to fusion summon as it searches 1 Polymerization when special summoned while you control a Melodious monster. If it is sent to the Graveyard as material for a Fusion monster, you can inflict 500 damage to your opponent by reducing the ATK of 1 of your Melodious monsters by 500, which is a small price to pay.
Ratio: Run 0-1 copy.
Shopina The Melodious Maestra
Melodious Maestras are high-level main deck Melodious monsters that are used not just because of their effects but also because they are named Melodious Maestra, which is an important factor in summoning some of our Fusion monsters. Shopina the Melodious Maestra gets a slot in our deck as it can help you climb to more extenders due to its effect of recycling 1 LIGHT Fairy monster in your GY back to your hand.
Remember, you cannot activate non-LIGHT monster effects during the turn you use its effect, so when you already used Ash Blossom and Joyous Spring to negate a Maxx “C,” for example, you can no longer recycle that turn and vice versa (You cannot use non-LIGHT monster effects after you recycle.)
Ratio: Run 1 copy.
Refrain the Melodious Songstress
Refrain is one of the newest Melodious monsters from LEDE. This card is so good that it has made Melodious very consistent. Its first Monster effect lets you add 1 Melodious monster from your Deck to your hand when it is Normal or Special Summoned (Except itself). Its second monster effect allows you to place it from face-up Extra Deck back to your pendulum zone when a Melodious Fusion monster is Special summoned to your field. You normally would want to use Refrain as one of your initial fusion materials, and it still gives you a free pendulum scale in return!
Its pendulum effect allows you to boost the attack of one of your Melodious Fusion monsters by sending one Melodious monster from your Deck to the Graveyard until the end of the turn. The ATK boost is 200 X the level of the sent monster, so if you send Shopina, it’s a 1400 ATK boost!
Ratio: Run 3 copies. NO QUESTIONS ASKED.
Couplet the Melodious Songstress
Here’s the BFF of Couplet and one of the newest Melodious monsters from LEDE. Like Couplet, it can act as a free pendulum scale. It can also help unbrick your Melodious monsters from your hand or revive a Melodious monster from your GY. Its pendulum effect lets you search any 1 Melodious Spell/Trap from your Deck to your hand. You would normally use it to search for their newest fusion spell, Melodious Concerto.
Ratio: Run 3 copies. Drawing multiple still allows you to Fusion summon Bacha the Melodious Maestra which searches the entire choir of Melodious.
Fusion Monsters:
Bacha the Melodious Maestra
Bacha from LEDE is your newest main go-to Melodious fusion monster to get the orchestra going. The activated effects of Melodious Fusion monsters cannot be negated. At the same time, you control this fusion-summoned card, so you are safe from Ash Blossom and Joyous Spring or a negate specifically responding to the activated effect. When special summoned, you can special summon any 1 Melodious monster from your deck! When it is sent to the Graveyard, you can special summon 1 Melodious monster in your GY except itself. This fusion card is so good that I ran out of good adjectives to describe it. :D
Ratio: Run 3 copies in your Extra Deck.
Schuberta the Melodious Maestra
Schuberta is now your second go-to fusion that uses any 2 Melodious monsters like Bacha. It has an excellent way of controlling the Graveyard as it can banish up to 3 cards in any GY to gain 200 ATK for each permanently! It’s a soft once per turn that you can regain the banish effect when you banish this card with Flowering Etoile the Melodious Grand Choir! It is also perfect to help dodge Called by the Grave when your opponent is targeting your hand trap in your GY.
Ratio: Run 2-3 copies.
Flowering Etoile the Melodious Grand Choir
The newest Melodious boss monster from LEDE and this will serve as your end board’s grand encore!
It requires 1 Melodious Maestra monster and 2 Melodious monsters to fusion summon and this is easy with the help of the theme’s new support. It has two effects: First, a quick effect that allows you to banish any Melodious monsters you control (until the end phase) to return up to that many face-up cards from your opponent’s field back to hand. Since these effects happen on resolution, it can help you dodge a sudden Nibiru the Primal Being or board wipes like Evenly Match or Raigeki. Its second effect ensures you can summon a new Melodious monster from Deck or Extra Deck when it leaves the field due to your opponent. This also works even if it is tributed by a Kaiju so have a safety net that can still help you survive that turn.
Ratio: Run 2-3 copies.
Bloom Diva the Melodious Choir
One of the classics from the anime series, Bloom Diva, is something you would bring out to finish the game. It inflicts burn damage when it battles a Special Summoned monster. Due to its battle and card effect protection, it inherits part of the effects of Aria and Elegy. It is also a pseudo-Yubel, as you take no battle damage from battles involving it.
Ratio: 0-1. I personally prefer to include 1 copy in the Extra deck.
Bloom Prima the Melodious Choir
Bloom Prima comes in handy if you want to push for the game. It gains 300 ATK for each material for its fusion summon and can attack twice. Two materials ensure that at least 2500 ATK can generate a 5000 ATK damage swing. When sent to GY, it can help you return 1 Melodious monster from your GY back to hand. The downside is that you need 1 Melodious Maestra as part of the material cost when you fusion summon this card so use it wisely or just go straight to Bloom Diva or Flowering Etoile.
Ratio: 0-1 copy.
Bloom Harmonist the Melodious Composer
Bloom Harmonist is the lone link monster of the Melodious theme. It can dig for any Melodious monster in your deck. Its material is only two Fairy monsters, and this is where your extenders shine. Often overlooked, it has an interesting effect that prevents your opponent from activating any cards or effects until the end of the Damage Step when a Melodious monster this card points to attacks.
Ratio: Run 1-2 copies.
Spells
Ostinato
This powerful spell card is reminiscent of Fusion Destiny and Branded Fusion. The only difference is that it is unlimited. This Spell card allows you to bring out your powerful Melodious fusion monsters free using two materials from your hand and/or deck. It also instantly sets up the Aria/Elegy lock when you use Aria the Melodious Diva and Elegy the Melodious Diva as materials, as Ostinato can revive the same materials used for the fusion summon by destroying the fusion summoned monster during the end phase.
Run 3 copies.
1st Movement Solo
This Spell card lets you bring out 1 level 4 or lower Melodious monster from your hand or Deck. This can help you bring out either Refrain the Melodious Songstress or protect yourself from targeting by special summoning Aria the Melodious Diva, as examples of monsters you can special summon. The downside of this card is that you are already limited to special summoning only Melodious monsters the turn you activate this card, so you would most likely prioritize using Ostinato and use this Spell as a backup.
Ratio: Run 3 copies for consistency.
Melodious Concerto
Melodious received its fusion spell, which is searchable by Couplet the Melodious Songstress.
It can use materials from your hand, field, and pendulum zones to make your Couplet and Refrain free materials every turn! It also has its way of recycling itself to the Deck to help you draw an additional card if a Melodious Fusion monster is sent to the Graveyard!
Sample Decklist
Here is a sample deck following the April 2024 OCG Forbidden & Limited List.
Sample Combo
Here’s a combo using 1 “Ostinato”:
Summary
If you’re looking for a deck that is fun to play and can compete in the current meta, Melodious is a contender. Remember, the key to mastering this deck is understanding the unique abilities of each Melodious card and knowing when to play them in harmony.
This has been ArcKnight of RespectYGO. Happy dueling!