Great news! Our new Taiwan warehouse is now operational as of April 22, 2025, to supercharge service for our U.S. customers. Expect the same top-tier efficiency and lightning-fast delivery, bringing the latest TCG products to you faster. Thanks for your support!
Great news! Our new Taiwan warehouse is now operational as of April 22, 2025, to supercharge service for our U.S. customers. Expect the same top-tier efficiency and lightning-fast delivery, bringing the latest TCG products to you faster. Thanks for your support!
Dears, The latest U.S. tariff policy ends the $800 duty-free exemption for goods from China and Hong Kong starting May 2, 2025. This is your LAST CHANCE to shop tax-free on qualifying orders under $800! Don’t miss out—place your orders now before the new tariffs kick in!
Dears, The latest U.S. tariff policy ends the $800 duty-free exemption for goods from China and Hong Kong starting May 2, 2025. This is your LAST CHANCE to shop tax-free on qualifying orders under $800! Don’t miss out—place your orders now before the new tariffs kick in!
Here’s How to Play “Exosister” Like a Pro|Combo Guide
Exosister is all about quick XYZ summons, graveyard disruption, and banishing threats with divine precision. Once you get the combos down, this deck feels fast, fluid, and oppressive against graveyard-heavy strategies.
This guide covers key combos, strategic play tips, and even a potential future card that could take Exosister to the next level. Let’s dive in!
Essential Exosister Combo
1. Aratama Setup (Fast Route to Magnifica)
Starting Hand: Aratama or Exosister Stella + 1 Level 4 Exosister (or extender like Sakitama)
1. Normal Summon Aratama → Search Sakitama
2. Use Sakitama’s effect → Normal Summon it
3. Overlay into Exosister Kaspitell → Search Exosister Martha
4. Special Summon Martha & Elis using Martha’s effect
5. Overlay into Exosister Mikailis → Search Exosister Returnia for interruption
6. Overlay Kaspitell & Mikailis → Make Exosister Magnifica
This setup delivers solid search power, disruption with Returnia, and a Magnifica ready to banish threats.
2. Classic Martha Opening (Quick Turn-One Setup)
Starting Hand: Martha + Any Exosister Monster
1. Summon Martha → Special Elis
2. Overlay into Exosister Mikailis → Search Pax or Returnia
3. If needed, activate Pax → Search Stella or Elis to prep for the next turn
4. Set Returnia → Banish up to two cards when needed
5. If the opponent activates a graveyard effect → Mikailis + Elis trigger an instant Magnifica upgrade
This opening stabilizes the board while ensuring a big disruption play on your opponent’s turn.
3. Stella Extension Play (XYZ into Magnifica)
Starting Hand: Exosister Stella + Any Level 4 Monster (or extender like Sakitama)
1. Normal Summon Stella → Use her effect to special summon an Exosister monster from your hand (or use Sakitama to drop another Level 4)
2. Overlay into Exosister Kaspitell → Search Martha
3. Special Summon Martha & Elis
4. Overlay into Exosister Mikailis → Search Returnia or Pax
5. Overlay Mikailis & Kaspitell → Make Exosister Magnifica
This combo snowballs quickly, making it easy to build a strong board with minimal resources.
4. Vadis Trap Play (Instant Reaction to Opponent’s Graveyard Moves)
Starting Hand: Vadis Set + Any Exosister
Opponent activates a graveyard effect
Activate Vadis → Special Summon two Exosisters from the deck
Immediately XYZ into Mikailis or Kaspitell, depending on the matchup
If needed, search Returnia for even more interruption power
Next turn, upgrade into Magnifica for complete board control
When timed right, this wrecks graveyard-heavy decks, forcing them to rethink their plays.
Tips for Playing Exosister
· Know when to use Aratama or Exosister Martha – Martha is powerful, but remember she can only be special summoned if you don't control a non-Exosister monster. Don't misplay by locking yourself out of her effect.
· Protect your board when going first – Side deck Solemn Judgment or similar counter traps to prevent board wipes and keep your setup intact.
· Be smart with your disruption effects – Not every banish is worth it. Study the decks at your locals so you know which cards deserve your Mikailis or Returnia banish.
· Practice, practice, practice – The more matchups you play, the better you’ll understand timing, interaction, and outplay opportunities. Mastering the deck means spending less time figuring out your own plays and more time countering your opponent’s strategy.
The Future of Exosister: What’s Missing?
For this deck to become even better, it needs two things:
· A true searcher – Something like Stratos for Exosister that grabs any sister or spell/trap upon summon. This would improve consistency and deck building, removing reliance on Stella or Aratama just to get Martha.
· A negate effect – Whether it’s a continuous effect, a boss monster ability, or a counter-trap, Exosister needs a way to protect its board while maintaining its disruption power.
Sample Decklist (TACTICAL TRY DECK: EXOSISTER)
To view all “Exosister” cards, click here.
Final Thoughts
Exosister brings speed, disruption, and tactical XYZ summons, making it a meta-relevant deck with incredible counterplay potential. Whether you're swinging with Magnifica or punishing graveyard decks, this archetype remains a good deck choice.
And with the new TACTICAL TRY DECK: EXOSISTER available at TCG-corner, building this deck has never been easier!
This has been ArcKnight of RespectYGO. Happy Dueling!
ALLIANCE INSIGHT’S New “Evil Twin” Cards are Game-Changers—Here’s Why! |New Card Discussion
If there’s one thing Evil Twins are famous for, it’s turning single-card combos into absolute mayhem. And thanks to ALLIANCE INSIGHT, we’ve got two new troublemakers crashing the party—Live Twin Lil-la Sweet and Evil Twin Ki-sikil Deal.
With their arrival, Evil Twin decks gain extra negates, extra recursion, and extra frustration for opponents. And if you’re playing in the Asian English format, where the Fiendsmith engine is completely unrestricted, you’re in for an even wilder ride.
So, let’s dive into the twin tricks and see how these newcomers sweeten the deal!
Live Twin Lil-la Sweet: The Perfect Counterplay Confection
Live☆Twin Lil-la Sweet
Lil-la Sweet is exactly what Evil Twins needed—a negate that punishes opponents for daring to interact with your plays. And she doesn’t stop there—her GY revival effect means she never stays down for long.
Ratio Recommendation: 1-2 copies. She’s amazing, but you don’t want her clogging up your hand when she works best as a reactive tool.
Why She’s a Sweet Deal:
-Negates effects that respond to Live Twin activations.
-Revives herself when paired with a Ki-sikil monster, keeping plays alive.
-Locks Extra Deck summons to Fiends, but that’s no problem for Evil Twins.
Evil★Twin Ki-sikil Deal
Ki-sikil Deal is the perfect Evil Twin negotiation tactic—except instead of signing contracts, you’re trading Lil-la monsters for extra cards. With each opponent’s reaction to your Ki-sikil or Lil-la monster effects, you draw a card, which means more advantage and more pressure.
Ratio Recommendation: 1 copy. Too many copies can turn your hand into a bad business deal, and you’ll want room for other extenders.
Why She’s a Steal:
-Sends a Lil-la monster to the GY for setup.
-Punishes opponents for responding to your plays by rewarding you with card draws.
-Fits perfectly into Evil Twin’s natural back-and-forth playstyle.
Sample Decklist “Evil Twin” (Asian English)
Here’s a sample decklist that you can try:
Final Thoughts: Evil Twins Just Got Even More Evil
With Lil-la Sweet and Ki-sikil Deal, the Evil Twin deck gains more ways to negate, more ways to draw, and more ways to frustrate opponents. Whether you’re sweetening your plays or sealing sneaky deals, these additions make the deck more versatile, more disruptive, and more satisfying to pilot.
So go ahead—summon your twins, unleash the chaos, and make sure your opponent regrets every interaction. The new Evil Twin support is now available in ALLIANCE INSIGHT at TCG-corner.
This has been ArcKnight of RespectYGO. Happy Dueling!
Morganite Stun: How to Stop Your Opponent Before They Even Play| New Card Discussion
Let’s be real—there’s no better feeling in than watching your opponent struggle to make a move while you sit back and control the duel. Fast combo decks may flood the meta, but we Stun players know the truth: it’s not about keeping up—it’s about slowing them down.
If you’ve ever stared down a board full of negates and felt like you had zero room to respond, it’s time to flip the script. The Morganite cards in DUELIST ADVANCE deliver the ultimate control strategy, ensuring your opponent never gets to start their game plan.
Let’s learn how to maximize the new Morganite cards to the fullest in this new article!
New Morganite Cards – Powering Up Stun
DUELIST ADVANCE introduces powerful new Morganite cards, giving Stun decks more consistency and disruption.
Morgana the Witch of Eyes
Morgana the Witch of EyesCard Type: Effect MonsterLevel: 4Attribute: DARKTypes: Spellcaster / EffectATK: 1500DEF: 2100(This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can make the ATK of all face-up monsters your opponent controls to 0.
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Search engine + attack negation. Keep your opponent’s aggression in check and set their monsters' ATK to zero for easy removal.
Guilt-Gripping Morganite
Guilt Gripping MorganiteCard Type: Normal Spell CardFor the rest of this Duel, apply the following effects. You cannot activate monster effects in the hand.You can Normal Summon Level 5 or higher monsters without Tributing.You do not pay LP to activate Spell/Trap Cards.You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.
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It removes tribute requirements for big monsters, and eliminates LP costs for spells/traps. This is Stun’s dream card.
Other “Morganite” cards
Succumbing-Song Morganite
Succumbing-Song MorganiteCard Type: Normal Spell
For the rest of this Duel, apply the following effects.- You cannot activate monster effects in the hand.- Monsters you control can make up to 2 attacks on monsters during each Battle Phase.- If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled.You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.
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This card allows your monsters to make 2 attacks on monsters during each battle phase and influct double battle damage when it attacks monsters. It also has an in GY effect that lets you search any Morganite card from your Deck to your hand.
Time-Tearing Morganite
Time-Tearing MorganiteCard Type: SpellTypes: Normal Trap
For the rest of this Duel, apply the following effects.- You cannot activate monster effects in the hand.- Draw 2 cards instead of 1 for your normal draw during your Draw Phase.- You can conduct 2 Normal Summons/Sets per turn, not just 1.You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.
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The OG Morganite Spell card that lets you turn your Normal Draws into a pseudo-Pot of Greed (Draw 2) as well as lets you have two Normal Summons/Sets per turn.
Monsters That Complete the Lockdown
With Guilt Gripping Morganite, you can normal summon these monsters freely, ensuring your opponent’s best plays never happen. Pairing Morganite’s control mechanics with floodgate monsters ensures your opponent has no chance to recover. Here are the best picks:
Fossil Dyna Pachycephalo – No Special Summons. Combo decks? Gone.
Vanity’s Fiend – The definition of oppression—completely wipes Special Summon-based decks off the board.
Vanity’s Ruler – Similar to Vanity’s Fiend but only your opponent experiences the wrath of being unable to special summon.
Majesty Fiend – Monster effects? Disabled. No Ash, no Nibiru—your opponent’s plays are dead on arrival.
Archlord Kristya – Completely locks Special Summons while giving you a consistent beater to control the game state.
Sample Decklist – “Morganite Stun”
Here’s a sample decklist that you can try:
Why Stun Is More Relevant Than Ever?
Today’s game is dominated by high-speed combo decks, but Stun remains the ultimate counter-strategy. When your deck prevents Special Summons, prevent monster effects, and even reduces ATK to zero, your opponent isn’t just struggling—they’re completely helpless.
If you’re ready to refine your Stun deck with the best new tech, Morganite cards are now available at TCG-corner in Duelist Advance section. Get yours today and make sure every duel plays on your terms.
This has been ArcKnight of RespectYGO. Happy Dueling!