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Mastering the Dark Arts with EPurrely Noir
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Mastering the Dark Arts with EPurrely Noir
In the upcoming Yu-Gi-Oh! Duelist Nexus Asian English set, slated for release on December 16, 2024, a new character is set to make its debut. This character is EPurrely Noir, a powerful princess-type card with various powerful abilities that can be summoned in conjunction with Purrely to achieve even greater effects. EPurrely Noir's EPurrely Noir's main features include the ability to Xyz Summon using Level 2 monsters and transferring 5 or more materials onto EPurrely Noir. While EPurrely Noir has 5 or more materials, it is immune to the effects of your opponent's activated effects. Additionally, you can detach 2 materials from EPurrely Noir, then choose one card your opponent controls or one card in their graveyard and place it at the bottom of your deck. If EPurrely Noir has a Level 1 Purrely monster as a material, this effect can be activated in your opponent's turn . Purrely is a powerful character that can be summoned in conjunction with EPurrely Noir to achieve even greater effects. Purrely's cards mainly consist of Level 7 monsters, which can enhance your deck's strength and increase your card's power by adding more materials . When summoned together with Purrely, the powerful effects of EPurrely Noir are amplified. For instance, if your opponent activates a card in their turn, but EPurrely Noir has a Level 1 Purrely monster as a material, you can activate EPurrely Noir in your opponent's turn and send your opponent's card from the field to their graveyard. This effect allows you to exert greater pressure in the game and better control the progression of the game . In conclusion, EPurrely Noir is a powerful character that can be summoned in conjunction with Purrely to achieve greater effects. In the upcoming Yu-Gi-Oh! Duelist Nexus Asia Edition, EPurrely Noir is a character worth looking forward to.   #yugiohasiaediton #yugiohasianenglish #duelistnexus #Dune #Cr01
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Unleashing the Power of Visas Amritara: A Comprehensive Guide to Synchro Strategy
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Unleashing the Power of Visas Amritara: A Comprehensive Guide to Synchro Strategy
In the upcoming December 16th Yu-Gi-Oh! Duelist Nexus Asian English, the powerful card "Visas Amritara" will make its debut. This card has a unique ability to change its name to "Visas Starfrost" when it is in the Monster Zone, which can be a game-changer for those who know how to leverage this effect. Let's delve into the details of this card and how it can be used in conjunction with "Visas Starfrost" to create powerful Synchro strategies. Visas Amritara: A Powerful Synchro Monster "Visas Amritara" is a Synchro Monster that belongs to the Extra Deck and has a LIGHT attribute. It is a Tuner monster, which means it can be used to tune your deck to your advantage. When "Visas Amritara" is in the Monster Zone, its name changes to "Visas Starfrost". This means that any effects or abilities that refer to "Visas Starfrost" will apply to "Visas Amritara" when it is in the Monster Zone. Synchro Summon Effect If "Visas Amritara" is Synchro Summoned, you can add 1 Spell/Trap from your Deck that mentions "Visas Starfrost" to your hand. This means that if you have a card in your deck that refers to "Visas Starfrost", you can add it to your hand when "Visas Amritara" is Synchro Summoned. This can be a game-changing move, as it allows you to add a powerful card to your hand without discarding any of your own cards. Main Phase Effect During your Main Phase, you can destroy 1 monster you control, and for the rest of the turn, all Synchro Monsters you control will gain 800 ATK (Attack Power). This effect can be activated once per turn, and it can be a powerful tool for dealing with powerful opponents or dealing with your own board. Combining with Visas Starfrost "Visas Amritara" can be combined with "Visas Starfrost" to create powerful Synchro strategies. When "Visas Amritara" is Synchro Summoned, you can add "Visas Starfrost" from your Deck to your hand. This allows you to use "Visas Starfrost" in your Synchro Summons, which can lead to powerful Synchro Monsters. Furthermore, the Main Phase effect of "Visas Amritara" can be used to boost the ATK of your Synchro Monsters, making them even more powerful.   In conclusion, "Visas Amritara" is a powerful card that can be used in many different ways to create powerful Synchro strategies. By understanding its effects and how they can be used in conjunction with "Visas Starfrost", you can create a powerful deck that can face and overcome many different types of decks.   #yugioh #yugiohaisaedition #1201 #duelistnexus #tcg #tcgcorner #tcgcornerglobal
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Promo Card 'Sealed the Shades of the Heavens' Unveiled in V Jump Special Issue! A Comprehensive Introduction and Synergy Analysis
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Promo Card 'Sealed the Shades of the Heavens' Unveiled in V Jump Special Issue! A Comprehensive Introduction and Synergy Analysis
  The anticipation is mounting as we delve into the world of Yu-Gi-Oh! The promotional card 'Sealed the Shades of the Heavens' is set to be revealed in the V Jump special issue scheduled for release on October 20, 2023. Here's a detailed introduction of the new card: Sealed the Shades of the Heavens Type: Link/Effect Monster Attribute: Light Monster Type: Fiend ATK: 1200 Link Marker: Top/Upper Right Effect Monster: 2 The effect of this card can only be used once per turn. (1): You can target one of the opponent's face-up monsters on the field as the target of this card. If you summon a Link 5 monster from your field using this card as Link material this turn, the targeted opponent monster can also be used as Link material. When you summon a Link 5 monster, including yourself, you can also use one of the opponent's face-up monsters on the field as Link material. Stay tuned for more exciting updates from www.tcg-corner.com Many of these promotional cards are usually exclusive for some time, and on occasion they get reprinted in preconstructed Decks and Booster Packs only years later. If you're interested in subscribing to this service for half a year or a full year, please send us a PM or email us at support@tcg-corner.com. We're excited to have you join us in this thrilling journey of Yu-Gi-Oh! #YuGiOh #NewCard #VJump #PromoCardService
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"Sky Striker" New Promo Card "Fusion Tactics - Engage Zero" Included in "OCG STORIES" Volume 3 - Preorder & Introduction of Compatible Cards
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"Sky Striker" New Promo Card "Fusion Tactics - Engage Zero" Included in "OCG STORIES" Volume 3 - Preorder & Introduction of Compatible Cards
Check out the latest news! The promotional card "Fusion Tactics - Engage Zero" included in "Yu-Gi-Oh! OCG STORIES" Volume 3, releasing on January 4, 2024, has been revealed. This card is also treated as "Sky Striker", and can only be Special Summoned once per turn, and cannot be used as Link Material. If "Sky Striker - Rei" and "Sky Striker - Rose" exist in the graveyard, it has the effect of destroying all opponent's monsters at the start of the Damage Step when it attacks. New Card List: "Fusion Tactics - Engage Zero" Link Effect Monster Link-2 Light Attribute Machine Type ATK 1500 [Link Markers: Left/Right] 2 Light or Dark attribute monsters This card is also treated as a "Sky Striker" card. You can only Special Summon "Fusion Tactics - Engage Zero" once per turn, and it cannot be used as Link Material. (1) When this card is Special Summoned, it can target 1 monster on the field with 2500 or more ATK; negate its effects until the end of this turn. (2) If "Sky Striker Ace - Raye" and "Sky Striker Ace - Roze" are in your GY, at the start of the Damage Step when this card attacks, you can destroy all monsters your opponent controls. Compatible Cards List of Related Cards The card name of "Fusion Tactics - Engage Zero" is also treated as a "Sky Striker" card in the rules, so it has good compatibility with the "Sky Striker" series. "Sky Striker": The effects of "Sky Striker Ace - Raye" and "Sky Striker Mobilize - Engage!" allow for the Special Summoning of "Fusion Tactics - Engage Zero" Yu-Gi-Oh! OCG Duel Monsters "SECRET SHINY BOX (SSB1)" Included Card Name: Sky Striker Ace - Raye Effect Monster Normal Parallel 4 Stars Dark Attribute Warrior Tribe ATK: 1500 DEF: 1500 The effects of this card (1)(2) can only be used once per turn. (1) You can activate this by releasing this card. Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. This effect can be activated during your opponent's turn. (2) If this card is in the Graveyard and a face-up "Sky Striker Ace" Link Monster you control leaves the field due to an opponent's effect or is destroyed by battle, you can activate this effect. Special Summon this card. Yu-Gi-Oh! SSB1-JP002 Sky Striker Mobilize - Engage! (Japanese Version Super Rare) SECRET SHINY BOX
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Guide to Using the New Yellow Card "Bond of 3 Brothers" and Introduction to Compatible Cards!
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Guide to Using the New Yellow Card "Bond of 3 Brothers" and Introduction to Compatible Cards!
A new card, "Bond of 3 Brothers" which will be included in the Ultimate Deck "Bond of 3 Brothers" set to be release on Saturday, December 23, 2023. It is a Yellow Event card with a cost of 1, featuring the "Goa Kingdom" attribute. ST13-019 "Bond of 3 Brothers" Yellow, Goa Kingdom [Main] Look at the top 5 cards of your deck, reveal up to one "Sabo", "Portgas D. Ace", or "Monkey D. Luffy" with a cost of 5 or less, and add it to your hand. Afterwards, place the remaining cards at the bottom of your deck in any order. Compatible Cards with "Bond of 3 Brothers"  As of December 3, 2023, it has been revealed that "Sabo", "Ace", and "Luffy", which can be searched with a cost of 5 or less, will be included in the same Ultimate Deck "Bond of 3 Brothers". So far, only the 2 and 5 cost "Portgas D. Ace" and the 5 cost "Monkey D. Luffy" have been confirmed. ST13-010 Portgas D. Ace Yellow, Goa Kingdom [Main Activation] You can place this character in the trash: Reveal the top card of your life, if that card is a cost 5 "Portgas D. Ace", you may play it. If you do, give one of your leaders +2000 power until the end of the next opponent's turn. "You can place this character in the trash and reveal the top card of your life. If it is a 5-cost 'Portgas D. Ace', you may play it. After that, boost your leader's power by +2000 until the end of the next opponent's turn." ST13-011 Portgas D. Ace Yellow, Whitebeard Pirates [Upon Entry] If you have 2 or less life, this character gains [Quick Attack]. (This card can attack on the turn it is played.) "If your life is 2 or less, you gain 'Quick Attack'." ST13-015 Monkey D. Luffy Yellow, Supernova/Straw Hat Crew [Main Activation][Once Per Turn] This character gets +2000 power until the start of your next turn. After that, if you have one or more life, draw a card and place the top card of your life in the trash. "Every turn, you can increase your power by +2000 until the start of your next turn. If you have 1 or more life, you can 'Draw 1 card/Trash 1 life', and if you have 0 life, only your power increases. Also, you can search with the aforementioned 'Monkey D. Garp', which has good compatibility."
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Yu-Gi-Oh! Premium Pack 2024: Introducing the New Cards - Available from December 16th
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Yu-Gi-Oh! Premium Pack 2024: Introducing the New Cards - Available from December 16th
The new Yu-Gi-Oh! Official Card Game (OCG) product "PREMIUM PACK 2024" will be released at Jump Festa '24 from December 16th (Saturday), 2023. Abbreviation: 24PP Product Name: Yu-Gi-Oh! OCG Duel Monsters PREMIUM PACK 2024 Release Date: December 16, 2023 (Saturday) Sold at Jump Festa '24 1 box containing 10 packs (4 cards per pack) Content: Total of 32 types   Secret Rare: 12 types   Normal: 20 types ※Secret Rare cards also come in a Secret Rare SPECIAL RED Ver. specification. ※Normal cards come in Normal Parallel specification, Super Rare specification, Secret Rare specification, and Secret Rare SPECIAL RED Ver. specification. Sky Striker Ace - Roze  24PP-JP020 a character from the manga 'Yu-Gi-Oh! OCG STORIES' by Naoto Miyoshi, is being included in the new release. 【Effect Monster】 Level 4 Light Warrior ATK 1500 DEF 1500 The effects ① and ② of this card can only be used once per turn each. ①: When a "Sky Striker Ace" monster other than "Sky Striker Ace - Roze" is Normal Summoned or Special Summoned to your field, you can activate this effect. Special Summon this card from your hand. ②: If this card is in your Graveyard and an opponent's monster in the Extra Monster Zone is destroyed by battle or leaves the field because of your card effect, you can activate this effect. Special Summon this card, then you can target 1 face-up monster your opponent controls; it has its effects negated until the end of this turn. Column of the Future - Kianos 24PP-JP018 【Effect Monster】 Level 1 Light Attribute Machine Type ATK 500 DEF 1500 This card is also treated as a "Sky Striker" card by rule. The effects ①, ②, and ③ of this card can only be used once per turn each. ①: You can activate this effect by discarding one Magic card from your hand. Special Summon this card from your hand. ②: When this card is Normal or Special Summoned, you can activate this effect. Special Summon 1 "Sky Striker Ace - Roze" from your deck or graveyard. This turn, you can only Special Summon Machine-Type monsters from your Extra Deck. ③: You can activate this effect by banishing this card from your graveyard. Choose 1 "Sky Striker Ace - Roze" from your graveyard or in a banished state, and add it to your hand or Special Summon it. Sky Striker Ace - Azalea Temperance 24PP-JP019 【Link Effect Monster】 Link 3 Dark Attribute Machine Type ATK 2500 2+ monsters including a Link Monster This card can only be Special Summoned from the Extra Deck via Link Summon. The effect ① of this card can only be used once per turn. ①: When this card is Special Summoned, you can activate this effect by banishing one Magic card from your hand or graveyard. Choose an opponent's monster with 2500 ATK or less and equip it to this card as an Equip Magic Card. ②: When this card is destroyed by battle, you can activate this effect. Special Summon one "Sky Striker" monster other than this card from your hand or graveyard. 【Link Marker: Left / Right / Bottom】   Toy Soldier  24PP-JP001 【Effect Monster】 Level 4 Light Attribute Warrior Type ATK 1500 DEF 1000 The effects ② and ③ of this card can only be used once per turn each. ①: This card can be set in your Magic & Trap Zone as a Magic Card. ②: If this card is sent to the Graveyard while it is set in the Magic & Trap Zone, you can activate this effect. Special Summon this card. ③: When this card is Normal or Special Summoned, you can activate this effect. Add 1 "Toy Box" card from your Deck to your hand. If there is a "Toy Box" card on your field, you can choose to add 1 Level 4 Light Attribute monster from your Deck to your hand instead. Toy Tank 24PP-JP002 【Effect Monster】 Level 4 Light Attribute Machine Type ATK 1000 DEF 2100 The effects ② and ③ of this card can only be used once per turn each. ①: This card can be set in your Magic & Trap Zone as a Magic Card. ②: If this card is sent to the Graveyard while it is set in the Magic & Trap Zone, you can activate this effect. Special Summon this card. ③: You can activate this effect by Tributing this card. Special Summon one Level 6 or lower monster from your hand. If there is a "Toy Box" card on your field, you can choose to Special Summon one Level 6 or lower monster other than "Toy Tank" from your Graveyard instead. Toy Box 24PP-JP003 【Continuous Magic】 ①: Once per turn, you can activate one of the following effects. ● Choose up to 2 monsters from your hand, deck, monster zone (face-up), or graveyard that have "Toy" in their original card name and can be set in the Magic & Trap Zone as a Magic Card, and set them in your Magic & Trap Zone as Magic Cards. ● Destroy up to 2 cards in your Magic & Trap Zone. ②: Once per turn, when an opponent's monster declares an attack, you can activate this effect by sending one face-down card on your field to the graveyard. Destroy that opponent's monster. Dark Sun 24PP-JP007 【Continuous Magic】 The effects ①, ②, and ③ of this card can only be used once per turn each. ①: When a monster on your field is destroyed by battle or effect, you can activate this effect. Recover that amount of LP equal to the original ATK of that monster. ②: When a monster is Special Summoned from your graveyard with its face-up, you can activate this effect for one of them. Up that monster's ATK by 1000. ③: When a Magic or Trap card is discarded from your hand to your graveyard, you can activate this effect for one of them. Add that card to your hand. Crimson King Flame Climax 24PP-JP008 【Effect Monster】 Level 3 Fire Attribute Fiend Type ATK 1700 DEF 300 The effects ①, ②, and ③ of this card can only be used once per turn each. ①: If a Fiend Tuner exists on your field, or if a Special Summoned monster exists on the opponent's field, you can activate this effect in your or the opponent's Main Phase. Special Summon this card from your hand. ②: When this card is Special Summoned, you can activate this effect. Deal 400 damage for each type of Fire Attribute monster on your field to the opponent. ③: When this card is sent to the graveyard as Synchro Material, you can activate this effect. Send one Normal Trap card from your deck to your graveyard. White Circular Reef 24PP-JP015 【Normal Magic】 The effects ① and ② of this card can only be used once per turn each. ①: You can activate this effect for one Fish-Type monster on your field. Destroy that monster and add one of the same name monsters from your deck to your hand. If there was a Fish-Type Xyz monster on your field when this card was activated, you can choose to Special Summon it instead of adding it to your hand. ②: Exclude this card from your graveyard and you can activate this effect for two Fish-Type monsters with the same name in your graveyard. Return one of them to the bottom of your deck and Special Summon the other one. White Arbitration 24PP-JP016 【Continuous Trap】 The effects ①, ②, and ③ of this card can only be used once per turn each. ①: You can activate this effect for one Fish-Type monster on your field. Treat that monster as a Tuner this turn. ②: When an opponent's monster declares an attack, you can activate this effect by discarding one Fish-Type monster from your hand. Change all monsters on the opponent's field to Defense Position. ③: When one of your Fish-Type monsters is destroyed by battle or sent to the graveyard, you can activate this effect. If this card is face-up in your Magic & Trap Zone, send it to the graveyard. Special Summon one Fish-Type monster from your graveyard.  
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Yugioh! Creation Pack 01 Asian English : Spotlight on Future-Ready Cards
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Yugioh! Creation Pack 01 Asian English : Spotlight on Future-Ready Cards
Yugioh! Creation Pack 01 Asian English : Spotlight on Future-Ready Cards Hello, Yu-Gi-Oh! fans! Today, we're diving into the world of the latest release, the Creation Pack 01, and analyzing the potential of the cards within. First, let's start with the unboxing experience. The packaging is sleek and modern, with a distinctive design that reflects the game's vibrant aesthetic. The cards themselves are of high quality, with sharp images and clear text. Now, let's move on to the cards. The Creation Pack 01 introduces a new archetype, the "Rescue-ACE" monsters. These monsters can be summoned by paying 1 "Rescue-ACE" monster from your hand, and they all gain 2000 ATK and 2000 DEF when they are Special Summoned. This archetype has a lot of potential, as it can be used to quickly boost your monsters' power and defense. CR01-AE168 Rescue-ACE Hydrant While you control a "Rescue-ACE" monster other than "Rescue-ACE Hydrant", your opponent's monsters cannot target this card for attacks, also your opponent cannot target this card with card effects. You can only use each of the following effects of "Rescue-ACE Hydrant" once per turn. You can activate a Quick-Play Spell, or Trap Card, that was Set by the effect of your "Rescue-ACE" card, the turn it was Set. During your Main Phase: You can add 1 "Rescue-ACE" monster from your Deck to your hand, except "Rescue-ACE Hydrant". Rescue-ACE Hydrant : Buy it Now CR01-AE171 Rescue-ACE Turbulence You can banish 2 "Rescue-ACE" cards from your GY; Special Summon this card from your hand. During your Main Phase: You can Set up to 4 "Rescue-ACE" Quick-Play Spells/Normal Traps with different names directly from your Deck. If another card(s) you control leaves the field by an opponent's card effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can use each effect of "Rescue-ACE Turbulence" once per turn. Rescue-ACE Turbulence : Buy it Now   In addition to the "Rescue-ACE" monsters, the pack also includes some standout cards like "My Friend Purrely", which allows you to Special Summon one Purrely monster from your hand to the field by paying Life Points equal to the ATK of the monster you control. This card can be a game-changer in the right hands. CR01-AE184 My Friend Purrely You can pay 500 LP; reveal 3 "Purrely" cards from your Deck, except "My Friend Purrely", and your opponent randomly picks 1 for you to add to your hand, also shuffle the rest into your Deck. If a face-up "Purrely" Xyz Monster(s) you control leaves the field because of an opponent's card, even during the Damage Step: You can add up to 3 "Purrely" Quick-Play Spells with different names from your GY to your hand. You can only use each effect of "My Friend Purrely" once per turn. My Friend Purrely : Buy it Now CR01-AE177 Purrely (UR) If this card is Normal or Special Summoned: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Purrely" Spell/Trap to your hand, also place the rest on the bottom of your Deck in any order. Once per turn, during your Main Phase: You can reveal 1 "Purrely" Quick-Play Spell in your hand, Special Summon 1 Xyz Monster from your Extra Deck that mentions that card, by using this card you control as material, and attach the revealed card to the Summoned monster. (This is treated as an Xyz Summon.) Purrely : Buy it Now The Creation Pack 01 also includes the "Shinonome The Vaylantz Priestess", a Level 4 monster that can be summoned by paying 2 Level 4 monsters from your hand. This card has the potential to be a powerful addition to your deck, especially if you have a lot of Level 4 monsters. CR01-AE137 Shinonome the Vaylantz Priestess (SR) Card Number: CR01-AE137Card Type: Pendulum MonsterLevel: 2Rarity: SRAttribute: WaterTypes: SpellcasterATK: 500DEF: 500 Pendulum Effect:During your Main Phase: You can Special Summon this card to your Main Monster Zone in its same column, also you cannot Special Summon non-"Vaylantz" monsters for the rest of this turn, except from the Extra Deck. You can only use this effect of "Shinonome the Vaylantz Priestess" once per turn. Monster Effect:During your Main Phase, if you control this Special Summoned card: You can add 1 "Vaylantz" Spell from your Deck to your hand. If this card in the Monster Zone moves to another Monster Zone: You can add 1 "Vaylantz" monster from your Deck to your hand, except "Shinonome the Vaylantz Priestess". You can only use each effect of "Shinonome the Vaylantz Priestess" once per turn. Shinonome the Vaylantz Priestess : Buy it Now   And for those who want to join in on the fun, we have Yugioh Creation Pack 01 SINGLE CARD, CASE AND BOX options available for purchase. So, what are you waiting for? Get your hands on the Creation Pack 01 today and start your journey into the future of Yu-Gi-Oh!
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Unveiling the New Cards in the Asian English Yu-Gi-Oh! Creation Pack 01 [Runick]
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Unveiling the New Cards in the Asian English Yu-Gi-Oh! Creation Pack 01 [Runick]
Runick in Creation Pack 01 CR01-AE In the world of Yu-Gi-Oh! TCG, the Runick archetype is a treasure trove of Quick-Play Spells, a mechanic that is as versatile as it is fun. These cards, which can be played during your turn or your opponent's turn, are not just flexible, but also pack a punch. CR01-AE152 Runick Fountain Card type Spell Property Field Effect types Continuous-like/Trigger-like You can activate "Runick" Quick-Play Spell Cards from your hand during your opponent's turn. Once per turn, if you activate a "Runick" Quick-Play Spell Card: You can target up to 3 "Runick" Quick-Play Spells in your GY; place them on the bottom of your Deck in any order, then draw the same number of cards. CR01-AE154 Runick Tip Card type Spell Property Quick-Play Effect types Effect/Condition Activate 1 of these effects, but skip your next Battle Phase after activation; ● Add 1 "Runick" card from your Deck to your hand, except "Runick Tip", then banish the top card of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Tip" per turn. CR01-AE155 Runick Flashing Fire Card type Spell Property Quick-Play Effect types Effect/Condition Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn. CR01-AE156 Runick Destruction Card type Spell Property Quick-Play Effect types Effect/Condition Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Spell/Trap your opponent controls; destroy it, then banish the top 4 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Destruction" per turn. CR01-AE157 Runick Freezing Curses Card type Spell Property Quick-Play Effect types Effect/Condition Activate 1 of these effects, but skip your next Battle Phase after activation; ● Target 1 Special Summoned monster your opponent controls; destroy it, then banish the top 2 cards of your opponent's Deck. ● Special Summon 1 "Runick" monster from your Extra Deck to the Extra Monster Zone. You can only activate 1 "Runick Flashing Fire" per turn. CR01-AE162 Hugin the Runick Wings Card type Monster Attribute LIGHT Types Fairy / Fusion / Effect Level 2 CG ATK / DEF 0 / 0 Effect types Trigger/Continuous/Trigger 2 "Runick" monsters If this card is Special Summoned from the Extra Deck: You can discard 1 card; add 1 "Runick" Field Spell from your Deck to your hand. If another card(s) you control would be destroyed by card effect, you can banish this card you control instead. If this card on the field is destroyed by battle or card effect: Return this card to the Extra Deck. BUY IT NOW: CREATION PACK 01 CASE & BOX There are 5 cards per pack and 30 packs per box. The set contains 200 cards. 10 Ultimate Rares 20 Ultra Rares 40 Super Rares 50 Rares 80 Commons 10 Ultra Rares are also available as Secret Rare. 8 Ultra Rares are also available as Quarter Century Secret Rare.
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Get Ready for the Drop: Yu-Gi-Oh! TCG Creation Pack 01 Asian English Launching on November 25th! & revealing "Mannadium"
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Get Ready for the Drop: Yu-Gi-Oh! TCG Creation Pack 01 Asian English Launching on November 25th! & revealing "Mannadium"
Attention Yu-Gi-Oh! TCG enthusiasts Gear up for the much-anticipated release of the Creation Pack 01. The first print runs of these boxes will feature an extra bonus pack, making this a must-have for every collector. But that's not all. The English Edition for Asia is packed with powerful cards that are geared towards the upcoming "DUELIST NEXUS" product. So, stay tuned and get ready to elevate your game!   Embrace Tranquility with 'Mannadium' Archetype! Unleashing the Power in Yu-Gi-Oh! TCG Creation Pack 01 The Yu-Gi-Oh! Trading Card Game (TCG) is set to introduce the "Mannadium" archetype in the upcoming Creation Pack 01, promising a new wave of strategic possibilities for duelists worldwide.   CR01-AE067 Mannadium Riumheart Card type Monster Attribute LIGHT Types Warrior / Effect Level 4 ATK / DEF 1500 / 2100 Effect types Quick/Trigger/Condition During the Main Phase, if this card is in your hand (Quick Effect): You can target 1 "Mannadium" monster you control or 1 monster you control with 1500 ATK/2100 DEF; destroy it, and if you do, Special Summon this card. If this card is Normal or Special Summoned: You can add 1 "Mannadium" card from your Deck to your hand, except "Mannadium Riumheart". You can only use each effect of "Mannadium Riumheart" once per turn. CR01-AE068 Mannadium Fearless Card type Monster Attribute EARTH Types Fairy / Tuner / Effect Level 2 ATK / DEF 0 / 2000 Effect types Unclassified/Condition/Trigger If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Fearless" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Fearless" from your Deck, also during the Battle Phase this turn, Synchro Monsters you control gain 500 ATK.   CR01-AE069 Mannadium Meek Card type Monster Attribute WATER Types Fairy / Tuner / Effect Level 2 ATK / DEF 0 / 1800 Effect types Unclassified/Condition/Trigger If you control "Visas Starfrost" or a monster with 1500 ATK/2100 DEF, you can Special Summon this card (from your hand). You can only Special Summon "Mannadium Meek" once per turn this way. If this card is destroyed by battle or card effect: You can Special Summon 1 "Mannadium Meek" from your Deck, then you can increase its Level by 2. CR01-AE071 Mannadium Imaginings Card type Spell Property Normal Effect types Effect/Ignition-like/Condition Reveal 1 "Mannadium" monster or "Visas Starfrost" in your hand; draw 2 cards, then place 1 card from your hand on the bottom of the Deck. You can banish this card from your GY, then target 1 monster you control with 1500 ATK/2100 DEF; treat it as a Tuner until the end of this turn. You can only use each effect of "Mannadium Imaginings" once per turn. CR01-AE072 Mannadium Abscission Card type Spell Property Normal Effect types Effect/Ignition-like/Condition Target 1 monster you control; destroy it, and if you do, add 1 "Peaceful Planet Calarium" from your Deck to your hand, or, if you control "Peaceful Planet Calarium", you can add 1 "Mannadium" Spell/Trap instead, except "Mannadium Abscission". You can banish this card from your GY; Special Summon 1 "Visas Starfrost" or 1 monster with 1500 ATK/2100 DEF from your hand. You can only use each effect of "Mannadium Abscission" once per turn. CR01-AE073 Peaceful Planet Calarium Card type Spell Property Field Effect types Effect/Continuous-like/Trigger-like/Condition When this card is activated: You can add 1 "Mannadium" monster or 1 "Visas Starfrost" from the Deck to your hand. LIGHT monsters you control gain 100 ATK for each Tuner you control and in your GY. If a face-up Tuner(s) you control is destroyed by battle or card effect: You can target 1 of those monsters; Special Summon it. You can only use this effect of "Peaceful Planet Calarium" once per turn. You can only activate 1 "Peaceful Planet Calarium" per turn. CR01-AE074 Mannadium Breakheart Card type Trap Property Normal Effect types Effect/Unclassified/Condition Mannadium Playing style Target 1 Tuner or 1 Synchro Monster in your GY; Special Summon it, then if you Special Summoned a LIGHT monster, you can destroy 1 monster your opponent controls with ATK less than or equal to the Special Summoned monster's. If "Visas Starfrost", or a monster with 1500 ATK/2100 DEF, you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Mannadium Breakheart" once per turn.   "Mannadium" is a Synchro archetype that focuses on self-destruction to create more resources for Synchro Summons. "Mannadium Fearless" and "Mannadium Meek" are Level 2 Tuner monsters that can Special Summon themselves from the hand if you control either "Visas Starfrost" or a monster with 1500 ATK/2100 DEF on the field. "Fearless" can increase the ATK of Synchro Monsters for the Battle Phase, while "Meek" can increase the Level of the next monsters Summoned by 2. Their Field Spell Card, "Peaceful Planet Calarium", can resummon a Tuner monster from the Graveyard that was destroyed by battle or card effect once per turn. The theme's primary boss is "Mannadium Prime-Heart", a Level 10 Synchro Monster that can be Synchro Summoned using solely Tuner Monsters. "Prime-Heart" can attack multiple times in the Battle Phase, has targeting protection, and can Special Summon "Visas Starfrost" or a monster with 1500 ATK/2100 DEF that is banished or in the Graveyard when it leaves the field. The "Mannadium" archetype is flexible and can be used in tandem with the primary lore themes of the Broken World series due to various cards supporting "Visas Starfrost" alongside their own archetypes. The best contender for this is "Scareclaw" as the theme allows for added consistency to go into strong Synchro and Link plays with the many resources produced by spawning Tuner monsters to the field.   BUY IT NOW: CREATION PACK 01 CASE & BOX There are 5 cards per pack and 30 packs per box. The set contains 200 cards. 10 Ultimate Rares 20 Ultra Rares 40 Super Rares 50 Rares 80 Commons 10 Ultra Rares are also available as Secret Rare. 8 Ultra Rares are also available as Quarter Century Secret Rare.
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